PREVIEW: Today, you will be sending a spaceship to pick up Codester sprites in space!

The Codesters stage is an xy-coordinate plane with (0, 0) in the middle (the origin) .

  • We use x and y coordinates to put sprites in specific places and to guide them around the stage.
  • Click Run to see an example of the kind of program you're going to be making today.
  • Click the Ticket to answer the Do Now question.


To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)